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Feb.6th "Not as late" Blog post #3

Alright this one's a doozy. Not going to post any pictures of the water sim because it's basically the same as last time. I got the water sim file size down even more (down to 17GB), but for some reason the playback in Maya is choppy and I cannot fathom why. I learned about substepping in CGForge and am moving towards the VDB section which should be helpful for troubleshooting the water sim. The next call is a week away and I will be discussing the playback speed for my spectra's being off in Maya for no apparent reason. Going to lock in and do my best to have the VDB section done and hit 70% completion of the course before the call. Using the substepping knowledge I made a portal animation in Houdini, so that's pretty cool.



 
 
 

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