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dario1mccormick
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Join date: Jan 29, 2025
Posts (30)
May 16, 2026 ∙ 1 min
04/24/2026 Blogpost #8
As the deadline grows closer I started my role as the sound coordinator and made a rime synced sound timeline and key to give to our Composer/musician. This is both where I messed up the deadline and my life started to get hectic with trying to secure housing and transferring jobs while trying to keep my mind on Sunstroke. I also made a tutorial video on how to export Maya scenes into alembic files for a teammate but it never ended up being needed as the water sim got axed (I probably...
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May 16, 2026 ∙ 1 min
04/17/2026 Blogpost #7
I made a fog sim and was both waiting and trying to decide if I could use the method from the Shark tank sim on my reel to sim bubbles. Also was trying to figure out how a texture switch could be make in Houdini and ported to Maya. Which unfortunately didn't end up working (at least the way I wanted it too)
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May 16, 2026 ∙ 1 min
04/03/2026 blogpost 6
I started getting into camera culling to try and optimize the beach spectra's as they were coming into Maya at 4 or more GB's. I also started to try and look into how to get the culled spectra to be a water sim. This was around the time of the next portfolio review and a Job Internship with a tight deadline came up so I was mostly focused on it and not Sunstroke.
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