04/17/2026 Blogpost #7
- dario1mccormick
- May 16
- 1 min read
I made a fog sim and was both waiting and trying to decide if I could use the method from the Shark tank sim on my reel to sim bubbles. Also was trying to figure out how a texture switch could be make in Houdini and ported to Maya. Which unfortunately didn't end up working (at least the way I wanted it too)


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