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Blog Post #7 11/07/25








I spoke to an VFX wizard and realized I am basically trying to do rocket science without knowing how to do addition, subtraction, division, and multiplication for the water sim. I need to build a solid base and actually understand VEX code. I have some plans moving forward to address said issue. With the Houdini advice and feedback advice in mind, I wanted to create a roadmap of sorts to guide to both my team and myself so that we can better understand where the VFX and water in general will be in December. I created a permanent edit of the last prod pass draft (the one I put in the last prod pass review) and edited it to show where I believe things will be in December. I put a Santa hat seal on shots I know will be done unless an act of god happens as well as provided realistic timelines for everything else. I hope my team is able to understand it. My main focus will still be on animating until at least Thanksgiving break.

 
 
 

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