03/13/26 Blogpost #5
- dario1mccormick
- May 11
- 1 min read
I finished off all the remaining spectra's and started trying to make a beach sim using them. Also tried to path the mesh holes that let water into the boats mesh in the splash sim as well as continued work on the bubble sim. Because the first material review was due, I rushed to finish my separate VFX project because it was closer to completion than any of my Sunstroke work. As you can probably guess, my attention has been extremely divided since that last blogpost.


Comments